From the soap box of the Riot box I am now going to go over the real issues that have been a plague throughout season 3. From Elo Hell and its problems throughout the community, whether bronze or diamond.
One of the things that Riot did is they made it so that even if you are a Gold player you can still have your MMR(Hidden Points) placing you in bronze. This was designed to ensure that a carried person that is playing in lets say diamond V is not going to move up if they are at the skill level of a silver V. How they structure this is simple enough to understand from a certain view.
I am a Bronze I – I have a MMR Score that places me above my current Division.
My guess is I am Rated as a Silver IV or Silver III. – How do I know this? Ok so when they queue you up with other players for ranked match you can look at the players you will compete against. So when I get into a match I go here to see my match up.
I always get queued with no lower than a silver V and as high as a silver I. This means my match up is against the better of silver division as well as a win gives me a high amount of League points. If I lose I will see less points drop off my total.
Win/Loss Points Determination:
Win vs a higher ranked ream = More points
Win vs a lower ranked team = Less Points
Loss vs a higher ranked team = Less Points Lost
Loss vs a lower ranked team = More Points Lost
How to get out of the Clutches of being under ranked:
There is only currently one way to regain the position you are in and that is to win a lot. If you are stuck in a lower rank than you are you have to keep playing and try to raise that hidden MMR until you can get back to the right division you are in.
Preventing the chances of falling below your division:
Try not to play to many games if losing all of them. If you lose 3 in a row take a 2 hour break and come back after the system records it. If you keep playing and losing you can dig a hole and never get out. Don’t stop playing if on a win streak. The more you win the faster you hit promotion and the less likely you will fall out of division. Also you get more points for win streaks and hit that promotion series faster. If you lose 2 in promotion series best of 5 maybe take a break and wait till you are ready to go in and play with your wits about you. Nothing worst than being down on yourself before a big game.
Anyways I just wanted to write something up to encourage those of us who have been needing a boost of confidence.
The Do not chase concept is easy right….So why do people still do it? The secret to beating a singed whether proxy or not is that he has to over extend meaning if you build early magic resist with your jungle you can shut him down.
Good choices vs a singed would be Teemo because of the great poke and speed he gets. If you have to play the bruiser rush the magic resist and let him push the wave so you can far under turret if he tries to proxy, call for an assist from both mid and jungle and get him shut down so you can free farm your way back in. Also try Rumble and kennen vs him, just avoid the flip and wait for 6 to hard engage him.
For a longtime now it is customary for the gamer’s in our midst to blame others for a loss. However many times it is usually a matter of how each person performs in lane and in team fights. To better understand the possible reasons for a loss lets ask ourselves these questions.
In what way did the jungle help and aide early game and did he keep up in lvl?
Did the support ward properly and use their abilities to set up kills and deny farm to the adc?
Did the adc cs well and did they take advantage of mismatches and possible leads in lane?
Did the apc ward mid properly? Did the apc offer ganks to the lanes and successfully feed the adc in lane?
Did top provide the proper build to compliment the team composition and to help carry the team to a win?
Did the team take objectives?(Towers, Baron, and Dragon)
Did the team present proper team fight tactics such as focus the apc or adc to shut down the damage?
Did the team split push when the enemy was grouped on a lane? If not was it the best decision to split push or defend?
Some great jungle tips are the following:
I love to play pantheon in the jungle and I love to gank after blue on bottom if purple side or top if blue side. Usually if I have a good adc support it gets adc first blood and that means a lot for the rest of the game. I then go wolves, wraiths, red, and sometimes a jungle may go for my red which is why I like to get first blood to make up for it. However sometimes a jungle is just not thinking and my red wil be there when I move over that way. I notice a Lee sin player will usually invade my red anyway so I will go steal theirs after first blood. The goal on most jungles is to monitor the lanes and farm the monster camps, but if your team is losing lane then you have to react with a gank more often. I have changed games just ganking early and often. You lose the level and that hurts but if your lane is fed you did a good job and can go back to farming. Remember that blue on mid is a great way to help them get ahead and if you can take away their blue it makes it better. Just remember counter jungling is risky. So if you go in drop a ward and have vision on the enemy so you can counter it better.
In lane you should be farming and harrassing, and a support is supposed to deny farm from the enemy. So get in there and force them to miss the cs. Top needs to ward and know the location of mid and jungle, it is usually the downfall of top that they do not ward and watch the map and get ganked easily by mid and jungle. Ping a missing enemy and make sure people know it!
If you play your role correctly and ward than you did your job. If someone else didn’t do the same don’t cuss at them, but encourage a new strategy. After all it is a team game.
It is the usual reaction to losing that it is the junglers fault for everything going wrong. New flash, the jungle tries to create kill opportunities for the lanes and has to farm in order to do that.
If the jungler doesn’t gank on your lane there are two reasons why, you are either pushing hard on the lane and he can’t give you the gank without turret diving or the lane is warded and He can’t sneak in for a chance to gank.
It’ amazing how a team can turn against a jungler for not ganking, but there are times when a jungler is not helpful and they offer no aid at all.
I was playing as Hecarim in the jungle, I did not call jungle it as forced on me. I have played jungle before and know how to do it, but I am a support. So I am used to capitalizing on the mistakes made in lane.
So my bottom lane is pushing hard and they keep getting ganked by lee sin. So of course they turn on me because they don’t even use the mini map to see him walk through a river ward by dragon. I ping 4 times and even start to head down from wraiths.
Instantly Lee Sin has taken both of them down and the team turns on me. They start talking bad about me and telling the other team I just camp the monster camps.
I gave teemo on mid 5 ganks and h died each time to Galio. I gave ganks to my friend on top who was not warding and countered by Olaf while playing Riven. So he needed my help. Every time I ganked I would either have to take the kill or watch my team commit suicide.
Thing to Learn from jungling:
It is not the junglers responsibility to protect you from your own stupidity. They can assist you if you give them the chance to, but if you blame them for not being in lane ask yourself this. Am I making it easy for them to get to my lane? Do they have the opportunity to gank or am I making it hard to?
How can I get my jungler to gank? Example: Wards are down and you buy vision to give him a back way to the side grass. If they can’t see him they can’t beat him. Wait for a mistake and let the jungle or support initiate. Then clean up as adc and you get fed and your support jungle gets assist gold.
So quit crying about the jungle and learn how to make the gank easier and more often!
To start I would like to talk about bans and their purpose. Sometimes people will ban according to their counters. This is fine, as long as you ban the essential champions. Certain champions have a very dominant presence in pvp solo queue. Examples would be: Malphite, Shen, Blitzcrank, Akali, amumu, and thresh to name a few. It’s good to remove the most game changing champions. Blitz is the best example of that. He will destroy a unwary adc or support. So it is best to remove him. Also amumu, while his overall fighting presence is weak, but he creates plays out of little. So get him out of the game for start.
Choosing a champion, a lot of people will argue that every champion has a counter, and that if you pick the counter it changes the game. This is not always so true, for instance. I played akali mid against nidalee. Akali is a supposed counter to Nidalee. This is true to an extent, early game she can really poke you out of lane. You have to really play safe till 6 and then turn the table. Which I did, it was a good plan and would have worked, but we lost bottom and top super fast and I never got to see it play out cause they shut down our adc and I could only snowball so much. Pick a champion you know best, sure if you go into ranked with 1 mid champion then you are screwed, but if you have 2 or 3 champions per lane you are fine. Choose someone who will compete well against the competition. Example: Don’t play vayne against caitlyn unless you take a chance early and try for a kill. Caitlyn players are know for their aggressiveness and lack of passive use. They will use headshot 9/10 times on a minion and they never shoot from grass. So they really play their champion to half her potential. Of course Caitlyn is a champion who can hold her own even with a pretty bad player, just don’t let her beat you back. Force her to play defensive and lock her down with support.
Warding is a dying art in normal queue, people will play without a ward and blame jungle for getting ganked. Maybe buy a ward Eisenstein and then you can see the gank before it happens. Should be a common sense idea, but league players have proven to me they have rocks in their heads.
Top lane is another annoying thing. You always have 2 kinds of top lane players, the overly aggressive one and the hide under turret and not CS one. Both are a waste of time in my opinion. They also love to play without a ward and wonder why they die over and over. When I play top I play smart and I take an aggressive stance when jungle is visible on a lane.
Map awareness! It called a mini map and it tells you what is going on around the map. It also alerts you to how your team is doing and where you can capitalize. Has everyone not seen a mid gank, it is really a good way to get a kill for you top or adc and it turns your team into a well oiled machine.
Last rant is a good one. It is called split pushing and it happens in every match I play. What you do is, you send a teammate up to top or bottom to push a lane while the rest of the team distracts them. I have won matches using a back door idea. I mean my team was top and I was mid pushing the second tower. Checking the mini map I saw all 5 were on top trying to stop the tower push. I then followed that up with a base tower and inhibitor. They never tried to stop me. I then went to bottom and pushed the tower and inhibitor. They finally realized I was using a back door tactic to win but it was too late. They surrendered right after. My advice is to practice split pushing it will help you win matches and learn map awareness.